Open call to create open source educational materials for learning centres | Tabakalera - Donostia / San Sebastián
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Open call to create open source educational materials for learning centres

Open call to create open source educational materials for learning centres
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This open call to all schools and teachers aims to create educational materials and projects that are freely available to learning centres.

The grant is geared towards creating and publishing school materials and projects that offer replicable learning processes focusing on technology, science, ICT and STEAM practices.

The grant consists of a bank of materials and the use of Tabakalera's Hirikilabs community laboratory resources.

The goals are to support struggling schools and teachers in finding resources, highlighting their work, create networks and bringing together a series of replicable educational materials.

This open call is based on the Hirikilabs laboratory's commitment to supporting active education and collaborative methodologies and to replicate and extend the open laboratory model.

 

 

This is an open call to create open source educational materials and projects for learning centres and is geared towards teachers and schools. It is a grant for creating and publishing school materials and projects that offer replicable learning processes focusing on technology, science, ICT, and STEAM practices. The grant consists of a bank of materials and the use of Tabakalera's Hirikilabs community laboratory resources.

Teachers, students and schools from within the education community. Those interested in innovating educational materials and methodologies, and who are willing to share them. The project will be carried out within the framework of a school subject, and not as an extracurricular group or activity. The project may be under way currently or starting from scratch. The project may be presented in its own right or as part of a process, and may include the students themselves in the project's decision making, design, and development.

Projects based on technology, science, ICT and STEAM practices. Participants may create open source educational materials or projects geared towards technology in the widest possible sense, addressing electronics, electricity, information audiovisual technologies, textiles, physics, chemistry, biology, manufacturing, etc.

 

Terms & conditions:

  Open call to create open source educational materials for learning centres (Pdf - 75 kb)